◆ FIRST REGION
Hollowfort Prison
Sixteen handcrafted rooms on one continuous map. Three faction branches, five quests, and an Exit Gate that only opens after you pick a side.
16Handcrafted locations
5Faction quests
3Route bosses
1Exit gate
THE FLOORPLAN
Sixteen rooms
NPCFIGHTHUB

Prison CellDead AnarchistIntro dialog · grants the Warden quest

Cell BlockPrisonerFirst fight, basic deck

Ritual RoomDemon → the man who started thisIngredients quest · optional Sorcerer fight

InfirmaryCrazy PrisonerDried lavender

Underground TunnelsGiant RatLowcap mushroom

Torture ChamberExecutionerLore · keyring

Central CorridorSmugglerHub · shop · dining-hall hook

Prison KitchenButcherElite fight · route to the mess

Dining HallFat PrisonerLocked until keyring or kitchen route

Guard BarracksGuardOrder territory

ArmoryKnightGuard-equipment fight

Central CourtyardGuard CaptainBranching hub · risen anarchist quest

ChapelInquisitorBoss · Sorcerer target

Warden's TowerPrison WardenBoss · Anarchist target

Political WingResurrected AnarchistBoss · Guard target

Exit GateConditional faction NPCEscape → world map
SUGGESTED FLOW
One route through the chaos
Prison Cell → Cell Block → Central Corridor
↓ ↓
Underground Tunnels Prison Kitchen → Dining Hall
↓ ↓
Infirmary (lavender) Guard Barracks → Armory
↓ ↓
Ritual Room (Demon) Central Courtyard (branch)
↓ ↓
Political Wing / Chapel / Warden's Tower → Exit GateGATES AND SEALS
What blocks the way
Barred mess door
Kitchen route or Executioner keyring opens the dining hall.
Faction quests
Talk to a faction face to unlock their kill-quest.
Route bosses
One branch boss must fall before the gate NPC appears.
Exit gate
Escape to the world map with your chosen ally waiting.
QUEST LOG
Faction quests
QUESTFROMGOAL
Break the KeysDead AnarchistEnd the Warden — the man who kept the cages locked.
Ingredients for the CircleSorcererDried lavender from the Infirmary, lowcap mushroom from the Tunnels.
The Locked MessAutomaticBarred mess door — kitchen detour or the Executioner's keyring.
Snuff the Holy FireSorcererDestroy the Inquisitor before the chapel seals the ritual away.
Cut the RisingGuard CaptainPut down the Resurrected Anarchist before the wing empties into the yard.
Enter HollowfortWake in the cell. Learn the loop. Escape through the gate.