FIRST REGION

Hollowfort Prison

Sixteen handcrafted rooms on one continuous map. Three faction branches, five quests, and an Exit Gate that only opens after you pick a side.

16Handcrafted locations
5Faction quests
3Route bosses
1Exit gate
THE FLOORPLAN

Sixteen rooms

NPCFIGHTHUB
Prison CellDead AnarchistIntro dialog · grants the Warden quest
Cell BlockPrisonerFirst fight, basic deck
Ritual RoomDemon → the man who started thisIngredients quest · optional Sorcerer fight
InfirmaryCrazy PrisonerDried lavender
Underground TunnelsGiant RatLowcap mushroom
Torture ChamberExecutionerLore · keyring
Central CorridorSmugglerHub · shop · dining-hall hook
Prison KitchenButcherElite fight · route to the mess
Dining HallFat PrisonerLocked until keyring or kitchen route
Guard BarracksGuardOrder territory
ArmoryKnightGuard-equipment fight
Central CourtyardGuard CaptainBranching hub · risen anarchist quest
ChapelInquisitorBoss · Sorcerer target
Warden's TowerPrison WardenBoss · Anarchist target
Political WingResurrected AnarchistBoss · Guard target
Exit GateConditional faction NPCEscape → world map
SUGGESTED FLOW

One route through the chaos

Prison Cell → Cell Block → Central Corridor
                    ↓                    ↓
              Underground Tunnels    Prison Kitchen → Dining Hall
                    ↓                    ↓
              Infirmary (lavender)   Guard Barracks → Armory
                    ↓                    ↓
              Ritual Room (Demon)    Central Courtyard (branch)
                    ↓                    ↓
         Political Wing / Chapel / Warden's Tower → Exit Gate
GATES AND SEALS

What blocks the way

Barred mess door

Kitchen route or Executioner keyring opens the dining hall.

Faction quests

Talk to a faction face to unlock their kill-quest.

Route bosses

One branch boss must fall before the gate NPC appears.

Exit gate

Escape to the world map with your chosen ally waiting.

QUEST LOG

Faction quests

QUESTFROMGOAL
Break the KeysDead AnarchistEnd the Warden — the man who kept the cages locked.
Ingredients for the CircleSorcererDried lavender from the Infirmary, lowcap mushroom from the Tunnels.
The Locked MessAutomaticBarred mess door — kitchen detour or the Executioner's keyring.
Snuff the Holy FireSorcererDestroy the Inquisitor before the chapel seals the ritual away.
Cut the RisingGuard CaptainPut down the Resurrected Anarchist before the wing empties into the yard.
Enter HollowfortWake in the cell. Learn the loop. Escape through the gate.